Bonus King

4/5/2022by admin

Players have the abilities to choose the difficulty in the initial game set-up. A wide variety of factors from opponent's artificial intelligence to the amount of rewards received is controlled by the difficulty.

  • 2Difficulty bonuses

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List of difficulties[edit edit source]

This is a list of difficulties from easiest to hardest:

  • Settler - Easiest
  • Chieftain
  • Warlord
  • Prince - Default
  • King
  • Emperor
  • Immortal
  • Deity - Hardest

Difficulty bonuses[edit edit source]

At higher difficulty settings, the AI begins to receive bonuses to help give them advantage over the player. The tables below detail these bonuses.

Resource production[edit edit source]

Resource Production
Difficulty Science AI Bonus Culture AI Bonus Production AI Bonus Gold AI Bonus Faith AI Bonus
Settler+0%+0%+0%+0%+0%
Chieftain+0%+0%+0%+0%+0%
Warlord+0%+0%+0%+0%+0%
Prince+0%+0%+0%+0%+0%
King+8%+8%+20%+20%+8%
Emperor+16%+16%+40%+40%+16%
Immortal+24%+24%+60%+60%+24%
Deity+32%+32%+80%+80%+32%

Combat and XP scaling[edit edit source]

Combat and XP Scaling
DifficultyCombat AI BonusCombat Player BonusUnit XP AI BonusUnit XP Player Bonus
Settler-1+3+0%+45%
Chieftain-1+2+0%+30%
Warlord-1+1+0%+15%
Prince00+0%+0%
King+10+10%+0%
Emperor+20+20%+0%
Immortal+30+30%+0%
Deity+40+40%+0%

Research boosts[edit edit source]

Research Boosts
DifficultyFree Tech Boosts AI BonusFree Civics Boosts AI Bonus
Settler00
Chieftain00
Warlord00
Prince00
King11
Emperor22
Immortal33
Deity44

Starting units[edit edit source]

AI Starting Units
DifficultySettlersWarriorsBuilders
Settler110
Chieftain110
Warlord110
Prince110
King121 (When a district is built)
Emperor231
Immortal242
Deity352

Note: City States always only get 1 Settler and 2 Warriors

Barbarian camp gold[edit edit source]

Barbarian Camp Gold
Difficulty Gold Received
Settler45
Chieftain40
Warlord35
Prince30
King30
Emperor30
Immortal30
Deity25
Retrieved from 'https://civ6.gamepedia.com/Game_difficulty?oldid=31243'
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Diablo II Items[e]
Weapons
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands
Armor
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields
Class-specific
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items
Other
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets
Guides and Stats
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc
  • 1General Notes
  • 2D2X

The Immortal King set once belonged to the Barbarian-God name Bul-Khatos. As powerful as He could be, so is his armor and weapon left behind. The set is the only set item which completes all the six important vestments in a character: helm, body armor, belt, gloves, boots and a weapon and also has one of the most bonuses gained (if collected many) with each item and also the full set bonus. The set is also very difficult to find mainly the body armor and the ogre maul since it requires a difficulty of Hell to gain access of having a chance for a drop and mostly drops from act III and IV final bosses as well as Barbarian Territory on selected unique monsters.

Immortal King is designed for a melee fighter, with armor, mace, helm and boots. The full set is for a Barbarian-only, with the helm being a Barb-specific item, but the other gear is useful for a variety of character types. The armor is extremely difficult to find and has a gigantic strength requirement, but the rest of the set can be obtained without too much difficulty. The partial set bonuses are notoriously weak for this set, so it's usually used one item at a time, or all at once.

  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.
  • Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
  • It is possible to gambleSet and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
  • Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.

Weapon Notes[edit]

  • Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
  • Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
  • Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.

Armor Notes[edit]

  • Light Armor: 0% stamina drain and speed penalty.
  • Medium Armor: +5% stamina drain and speed penalty.
  • Heavy Armor: +10% stamina drain and speed penalty.

This is an Expansion-only set.

Item Item Name Attributes Special Properties
Immortal King's Stone Crusher
Ogre Maul
(Elite Maul)
  • 234-321 2H Damage
  • Indestructible
  • 225 Str required
  • 4 Range
  • 10 Weapon Speed
  • Damage Bonus: 110 Str
  • Clvl Req: 76
  • 2 sockets (v1.10+)
  • Item Level: 37
  • Indestructible
  • +40% Increased Attack Speed
  • +200% Damage Against Demons
  • +200% Damage Against Undead
  • +35-40% Chance of Crushing Blow
  • +200% Enhanced Damage
    • Adds 211-397 Fire Damage (2 items)
    • Adds 7-477 Lightning Damage (3 Items)
    • Adds 127-364 Cold Damage, 6 sec. Duration (Normal) (4 Items)
    • +204 Poison Damage Over 6 Seconds (5 Items)
    • Adds 250-361 Magic Damage (Complete Set)
Immortal King's Will
Avenger Guard *
  • 160-175 Defense
  • 55 Durability
  • 65 Str Required
  • Clvl Req: 47
  • Item Level: 37
  • 2 sockets (v1.10+)
  • +125 Defense
  • +37% Gold Find
  • +2 To Warcries (Barbarian Only)
  • +4 Light Radius
  • +25-40% Magic Find
Immortal King's Soul Cage
Sacred Armor
(Elite Ancient Armor)
  • 887-1000 Defense
  • 60 Durability
  • 232 Str Required
  • Medium Armor
  • Clvl Req: 76
  • Item Level: 37
  • +400 Defense
  • 5% Chance of casting Slvl 5 Enchant When Struck
  • +2 To Warcries (Barbarian Only)
  • +50% Poison Resistance
    • +25% Faster Hit Recovery (2 Items)
    • Cold Resist +40% (3 Items)
    • Fire Resist +40% (4 Items)
    • Lightning Resist +40% (5 Items)
    • +50% Enhanced Defense (Complete Set)
Immortal King's Detail
War Belt
(Excep Plated Belt)
  • 77-88 Defense
  • 24 Durability
  • 110 Str Required
  • 16 Slots
  • Clvl Req: 29
  • Item Level: 37
  • +36 Defense
  • +28% Fire Resistance
  • +31% Lightning Resistance
  • +25 Strength
    • +105 Defense (2 items)
    • +25% Faster Hit Recovery (3 Items)
    • +100% Enhanced Defense (4 Items)
    • Damage Reduced By 20% (5 Items)
    • +2 To Masteries (Barbarian Only) (Complete Set)
Immortal King's Forge
War Gauntlets
(Exceptional Gauntlets)
  • 108-118 Defense
  • 24 Durability
  • 110 Str Required
  • Clvl Req: 30
  • Item Level: 37
  • +65 Defense
  • +20 Strength
  • +20 Dexterity
  • 12% Chance of casting slvl 4 Charged Bolt When Struck
    • +25% Increased Attack Speed (2 items)
    • +120 Defense (3 Items)
    • 10% Life Stolen Per Hit (4 Items)
    • 10% Mana Stolen Per Hit (5 Items)
    • Freezes Target +2 (Complete Set)
Immortal King's Pillar
War Boots
(Exceptional Greaves)
  • 120-128 Defense
  • 24 Durability
  • 125 Str Required
  • Clvl Req: 31
  • Item Level: 37
  • +75 Defense
  • +40% Faster Run/Walk
  • +110 to Attack Rating
  • +44 Life
    • 25% Better Chance of Getting Magic Items (2 items)
    • +2 To Combat Skills (Barbarian Only) (3 Items)
    • +160 Defense (4 Items)
    • Half Freeze Duration (5 Items)

* Inherent Bonus information for Class Specific items can be found here.

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Set Bonuses[edit]

Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.


Set Attributes/Bonus Item Slots Used Item Slots Free
  • Partial Set Bonuses:
    • +50 to Attack Rating (Any 2 items)
    • +75 to Attack Rating (Any 3 items)
    • +125 to Attack Rating (Any 4 items)
    • +200 to Attack Rating (Any 5 items)
  • Full Set Bonus
    • +50% Resistance To All
    • +3 to All Skills
    • +150 Life
    • -10 Magical Damage Taken
    • +450 To Attack Rating
    • Display Aura*
Two-handed Weapon
Armor
Helm
Belt
Gloves
Boots
Amulet
Ring
Ring
  • * The aura is purely visual and has no functional effect.

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Item Sets General Info -- Set Items Catalog[e]
Diablo II Classic Item Sets Diablo II Expansion Item Sets

• Angelic Raiment
• Arcanna's Tricks
• Arctic Gear
• Berserker's Arsenal
• Cathan's Traps
• Civerb's Vestments
• Cleglaw's Brace
• Death's Disguise

• Hsaru's Defense
• Infernal Tools
• Iratha's Finery
• Isenhart's Armory
• Milabrega's Regalia
• Sigon's Complete Steel
• Tancred's Battlegear
• Vidala's Rig

• Aldur's Watchtower
• Bul-Kathos' Children
• Cow King's Leathers
• Griswold's Legacy
• Heaven's Brethren
• Hwanin's Majesty
• Immortal King
• M'avina's Battle Hymn

• Naj's Ancient Vestige
• Natalya's Odium
• Orphan's Call
• Sander's Folly
• Sazabi's Grand Tribute
• Tal Rasha's Wrappings
• The Disciple
• Trang-Oul's Avatar

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